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I have problem blitting sprites
#17
I managed it correctly 100%. It is working 1000% now in terms of animation. I am able to put 60 objects animating spontaneously as the same time with the same speed. I have also written the foundation engine that allows it to read information from the disk or memory to display the sprites accordingly for the objects. Based on the value of the object the program now can determine whether to execute the animation subroutine or the non animation subroutine. I am going to send you the .exe today so you can see how it works.
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