10.03.2014, 06:55
GetaShape reads from the current bitmap, not from the current Shape. You load your spritesheet "robotstrip.iff" into a shape, not a bitmap.
The reason why you see false color might be because your screen is 256 colors while your shapes are 64 colors? You need to set the parameter "excess" to "on".
Blit 0,12,12,on
You will still probably dont see anything because you blit in CookieMode, and your shape will not have a Cookie. You need to either set "AutoCookie On" or create the Cookies manually with MakeCookie. It seems like you dont have the Debugger on, hmm..? You should switch it always on unless you are building the final release.
What is wrong with the CopperList I dont know. I have never used this.
The reason why you see false color might be because your screen is 256 colors while your shapes are 64 colors? You need to set the parameter "excess" to "on".
Blit 0,12,12,on
You will still probably dont see anything because you blit in CookieMode, and your shape will not have a Cookie. You need to either set "AutoCookie On" or create the Cookies manually with MakeCookie. It seems like you dont have the Debugger on, hmm..? You should switch it always on unless you are building the final release.
What is wrong with the CopperList I dont know. I have never used this.