Hier die Ausgaben der aktuellen Version.
Interessant wird es natürlich später, wenn ich die Src-Zeilen parse.
EXTENSION und SCREEN sind da Kandidaten.
Ersten kann ich mit Tabellen abhandeln, zweiten , nun, das erfordert IQ.
Code:
Arg File :pubcrawl.asc
Loading...done.
Parsing Src>
pass #1>'''''''''..'''''''''....''..'.'''''DD'''''''''''''''..'....................................Done.
parse for subs...
pass #2 done.
Source File : pubcrawl.asc
Source Lines: 794
demo has 27 gvars
demo has 2 garrays
demo has 2 labels
demo has 0 subroutines
demo has 16 statements
demo has 0 functions
Lines of Src to parse as src :672 (122 skipped).
listing 29 gvars(2 garrays):
-------------------
Global Arrays(2):
SNAP$(), _BOB$(),
Global Variables(27):
MEM, POS, _SCREEN, MANX, MANY, C, TEMP_X, TEMP_Y, _STEP, _MANIM, _BOB, FRAME, DR, DEST$, MOV$, UP$, DN$, LT$, RT$, _COLLIDE, CHECK, FOOD, LIVES, NAME$, SCORE, _BOB, _STEP
listing 16 statements, 0 functions:
----------------------------------------------------------------
n#[t?] name args(type) lines[00000-00000]
----------------------------------------------------------------
1[S ] _MOVEMAN 0 54[00102-00155]
2[S ] _UP 0 21[00159-00179]
3[S ] _DOWN 0 21[00181-00201]
4[S ] _LEFT 0 21[00203-00223]
5[S ] _RIGHT 0 21[00225-00245]
6[S ] _DRAWSCREEN 0 33[00247-00279]
7[S ] DETECT 0 15[00281-00295]
8[S ] _DEFPATH 0 39[00297-00335]
9[S ] _GETREADY 0 25[00338-00362]
10[S ] _SCREEN0 0 50[00367-00416]
11[S ] _SCREEN1 0 56[00420-00475]
12[S ] _SCREEN2 0 60[00478-00537]
13[S ] _SCREEN3 0 59[00540-00598]
14[S ] _SCREEN4 0 60[00602-00661]
15[S ] _SCREEN5 0 60[00664-00723]
16[S ] _SCREEN6 0 60[00725-00784]
listing 2 labels:
n# name line[00000] Calls[000]
------------------------------------------
1 BEGIN [00051][ 1]
2 _NEWSCREEN [00063][ 2]
End :-)
Code:
Arg File :objed.asc
Loading...done.
Parsing Src>
pass #1>''''''''''''''...'''.'.'.''.'.D..'.'.....''''''''''''.'''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''.Done.
parse for subs...
pass #2 done.
Source File : objed.asc
Source Lines: 2168
DATA-lines: 14
demo has 131 gvars
demo has 5 garrays
demo has 101 labels
demo has 36 subroutines
demo has 63 statements
demo has 10 functions
Lines of Src to parse as src :1880 (274 skipped).
listing 136 gvars(5 garrays):
-------------------
Global Arrays(5):
MN$(), MN1$(), FLAG(), CLR(), BA(),
Global Variables(131):
SXMAX, SYMAX, YDISP, SYWORK, MNON, MN1, MN2, NMN, NMN1, BMN, RES, NCOL, PAL$, SXZOOM, SXBZOOM, SXMZOOM, SYZOOM, SCMODE, XZM, YZM, SXZM, SYZM, XOZM, YOZM, SXOZM, SYOZM, ZM, XBB, YBB, SXBB, SYBB, OXBB, OYBB, SXRBB, SYRBB, SXMBB, SYMBB, HXBB, HYBB, CHANGED, CUBB, NPBB, NPLANS, HSPOT, BCHANGED, BNAME$, VER$, BTYPE, BTYPE$, BGRB, XBK, YBK, SXBK, SYBK, XPT, YPT, SXPT, SYPT, XMS, YMS, SXMS, SYMS, CLRF, CPAT, CPNT, MX, MY, MS, MZ, MK, FMK, FMZ, FMS, FWT, MK3, OMS, SCB1, SCB2, XCOO, YCOO, CRD, ALERT, INF, INF$, MOUS, XSP, NBSP, SXSP, SYSP, XSL, YSL, SXSL, SYSL, SXRD, SYRD, SSL, ESL, XPAL, YPAL, PBANK, LBANK, SPCUR, PDR, BACK, MFLAG, ANMAX, SPA, ANX, ANY, FUNDO, CUNDO, PAIR, RAIR, PNAME$, GBRES, GBNP, GBSX, GBSY, GBNC, GBBK, GBSC, FMK, SMK, FMZ, SMZ, FMS, SMS, FMX, SMX, FMY, SMY
listing 63 statements, 10 functions:
----------------------------------------------------------------
n#[t?] name args(type) lines[00000-00000]
----------------------------------------------------------------
1[S ] _DISPLAY_PAT 0 9[00863-00871]
2[S ] _COPY_HIDE 0 3[00872-00874]
3[S ] _WAIT_NOMK 0 7[00875-00881]
4[S ] _MOUSE 0 19[00882-00900]
5[S ] _INIT_MENUS 0 11[00901-00911]
6[S ] _INIT_WORK 0 73[00912-00984]
7[S ] _SET_FLAGS 0 4[00985-00988]
8[S ] _SET_FLAG 0 4[00989-00992]
9[S ] _DISPLAY_BOB 0 17[00993-01009]
10[S ] _DISPLAY_ZOOM 0 15[01010-01024]
11[S ] _DISPLAY_XZOOM 0 14[01025-01038]
12[S ] _DISPLAY_YZOOM 0 14[01039-01052]
13[S ] _DISPLAY_BANK 0 27[01053-01079]
14[S ] _DISPLAY_SLIDER 0 10[01080-01089]
15[S ] _CLIP 0 3[01090-01092]
16[S ] _DISPLAY_MS 0 13[01093-01105]
17[S ] BBOX 5 4[01106-01109]
(Z/X/Y/XX/YY)
18[S ] BBAR 5 4[01110-01113]
(Z/X/Y/XX/YY)
19[S ] BTEXT 4 4[01114-01117]
(Z/A$/X/Y)
20[S ] _SET_MENU 0 26[01118-01143]
21[S ] _DISPLAY_MN 2 38[01144-01181]
(N/F)
22[S ] _UNPACK 3 5[01182-01186]
(N/X/Y)
23[S ] _ZOOM 0 14[01187-01200]
24[S ] _LIMIT_MOUSE 0 4[01201-01204]
25[S ] _DISPLAY_ALL 0 9[01205-01213]
26[S ] _DISPLAY_SEP 0 11[01214-01224]
27[S ] _CLEAN_SC2 0 6[01225-01230]
28[S ] _SAVE_BANK 0 35[01231-01265]
29[S ] _SET_PALETTE 0 7[01389-01395]
30[S ] _GET_PALETTE 0 7[01396-01402]
31[S ] _GRAB_BOB 2 9[01403-01411]
(N/D)
32[S ] _GET_BOB 0 32[01456-01487]
33[S ] _GET_TYPE 0 6[01499-01504]
34[S ] _DEL_BOB 0 10[01538-01547]
35[S ] _DEL_BANK 0 5[01548-01552]
36[S ] _REDUCE_BOB 5 5[01553-01557]
(N/X/Y/SX/SY)
37[S ] _DISPLAY_MINI_MENU 0 7[01558-01564]
38[S ] _INFO 2 11[01565-01575]
(A$/C)
39[S ] _NOT_DONE 0 3[01609-01611]
40[S ] _RES_MENU 0 9[01631-01639]
41[S ] _DISC_ERROR 0 6[01640-01645]
42[S ] _ANIM 0 75[01660-01734]
43[S ] PABOUT 0 14[01735-01748]
44[S ] _ROPTION 0 4[01749-01752]
45[S ] _SLUP 0 7[01753-01759]
46[S ] _SLSL 0 10[01760-01769]
47[S ] _PALETTE 0 81[01770-01850]
48[S ] _SETAIR 0 35[01851-01885]
49[S ] _NOPDR 0 3[01886-01888]
50[S ] _RUNDO 0 3[01889-01891]
51[S ] _CUNDO 0 3[01892-01894]
52[S ] _PICK 0 14[01895-01908]
53[S ] _SBORD 0 3[01909-01911]
54[S ] _SPAT 0 5[01912-01916]
55[S ] _ACOL 0 4[01917-01920]
56[S ] _COORDOFF 0 3[01921-01923]
57[S ] _COLOUR 0 5[01924-01928]
58[S ] _XZOOM 0 26[01929-01954]
59[S ] _YZOOM 0 25[01955-01979]
60[S ] _XYSIZE 0 53[01980-02032]
61[S ] _SETZOOM 0 20[02033-02052]
62[S ] _GRABIT 0 76[02053-02128]
63[S ] _GBLPIC 0 25[02129-02153]
----------------------------------------------------------------
n#[t?] name args(type) lines[00000-00000]
----------------------------------------------------------------
1[F!] _DIALOG 2 33[01576-01608]
(A$/B$)
2[F$] _SET_HOTSPOT 0 19[01612-01630]
3[F$] _FSEL 3 14[01646-01659]
(F$/T1$/T2$)
4[Fi] _LOAD_BANK 2 67[01266-01332]
(N$/ST)
5[Fi] _GRAB_BANK 0 56[01333-01388]
6[Fi] _SEND_BANK 0 43[01412-01454]
7[Fi] _LOOSE_BOB 0 11[01488-01498]
8[Fi] _PUT_BOB 0 17[01505-01521]
9[Fi] _INS_BOB 0 16[01522-01537]
10[Fi] _GRAB_FIND 0 15[02154-02168]
listing 101 labels:
n# name line[00000] Calls[000]
------------------------------------------
1 _ABOUT [00237][ 0]
2 _MNQUIT [00239][ 0]
3 _MNMAIN [00259][ 2]
4 _MINF [00261][ 0]
5 _NEWINF [00266][ 8]
6 _MNANIM [00269][ 0]
7 _MNDISC [00272][ 0]
8 _DSINF [00274][ 0]
9 _DSLOAD [00280][ 0]
10 _DSMERGE [00296][ 0]
11 _DSSAVAS [00303][ 0]
12 _DSSAVE [00317][ 0]
13 _MNBANK [00327][ 0]
14 _BKGET [00328][ 0]
15 _BKPUTTO [00329][ 0]
16 _BKPUT [00332][ 0]
17 _BKP [00335][ 1]
18 _BKINS [00339][ 0]
19 _BKDEL [00340][ 0]
20 _BKNEW [00352][ 0]
21 _LOOSIT [00359][ 7]
22 _GBBACK [00362][ 0]
23 _GBE [00370][ 0]
24 _GBOMM [00371][ 1]
25 _MNGRAB [00373][ 0]
26 _GBINF [00374][ 0]
27 _GBLOAD [00384][ 0]
28 _GBGRAB [00385][ 0]
29 _GBMOD1 [00402][ 0]
30 _GBMOD2 [00403][ 0]
31 _GBMOD3 [00404][ 0]
32 _HSOUT [00407][ 0]
33 _MNHSPT [00408][ 0]
34 _HSDRAW [00409][ 0]
35 _HSET [00410][ 0]
36 _HSS1 [00419][ 0]
37 _HSS2 [00420][ 0]
38 _HSS3 [00421][ 0]
39 _MNRES [00424][ 0]
40 _SRES [00425][ 0]
41 _SNCOL [00430][ 0]
42 _NOHI [00438][ 2]
43 _SPCUR [00441][ 1]
44 _SPALETTE [00453][ 0]
45 _SPLOT0 [00458][ 0]
46 _PLOT0 [00460][ 0]
47 _SPLOT1 [00462][ 0]
48 _PLOT1 [00464][ 0]
49 _SLINE [00468][ 0]
50 _LINE [00470][ 0]
51 _SBOX [00475][ 0]
52 _BOX [00476][ 0]
53 _SBAR [00479][ 0]
54 _BBAR [00480][ 0]
55 _BAR [00481][ 0]
56 _SELL [00491][ 0]
57 _ELL [00492][ 0]
58 _POS [00499][ 2]
59 _STEXT [00507][ 0]
60 _TEXT [00508][ 0]
61 _SAIR [00529][ 0]
62 _AIR [00533][ 0]
63 _SPAINT [00546][ 0]
64 _PAINT [00547][ 0]
65 _SCROL1 [00553][ 0]
66 _SCROL2 [00554][ 0]
67 _SCROL0 [00555][ 1]
68 _SCROLA [00556][ 0]
69 _SCROLB [00562][ 0]
70 _SCROLX [00578][ 0]
71 _GRAB [00583][ 0]
72 _GRAB0 [00585][ 0]
73 _GRAB1 [00588][ 0]
74 _RBLOC [00604][ 0]
75 _GBLOC [00605][ 1]
76 _GBLOC0 [00607][ 0]
77 _GBLOC1 [00635][ 0]
78 _GBLOC2 [00653][ 0]
79 _BBE [00661][ 4]
80 _BB [00662][ 3]
81 _BBD [00667][ 1]
82 _SDRAW [00676][ 0]
83 _DRAW0 [00679][ 0]
84 _DRAW1 [00700][ 0]
85 _DRAW2 [00720][ 0]
86 _GETBACK [00721][ 3]
87 _PUTBACK [00731][ 7]
88 _DELBACK [00732][ 4]
89 _EFFBACK [00733][ 3]
90 _UNDO [00736][ 0]
91 _CLR [00748][ 0]
92 _XSYM [00756][ 0]
93 _COPY_HIDE [00764][ 0]
94 _YSYM [00776][ 0]
95 _ROT [00789][ 0]
96 _ROTATE [00827][ 2]
97 _SCLRF [00838][ 0]
98 _DMODE [00844][ 0]
99 _COORD [00849][ 2]
100 _SZOOM [00860][ 0]
101 _SFLAG [00861][ 2]
listing 36 subroutines:
n# name lines[00000-00000] Calls[000]
-----------------------------------------------------
1 _ABOUT 1[00237-00237] [ 0]
2 _MNMAIN 1[00259-00259] [ 0]
3 _NEWINF 1[00266-00266] [ 8]
4 _MNANIM 1[00269-00269] [ 0]
5 _MNBANK 1[00327-00327] [ 0]
6 _BKGET 1[00328-00328] [ 0]
7 _BKINS 1[00339-00339] [ 0]
8 _LOOSIT 1[00359-00359] [ 7]
9 _GBMOD1 1[00402-00402] [ 0]
10 _GBMOD2 1[00403-00403] [ 0]
11 _GBMOD3 1[00404-00404] [ 0]
12 _HSDRAW 1[00409-00409] [ 0]
13 _HSS2 1[00420-00420] [ 0]
14 _HSS3 1[00421-00421] [ 0]
15 _MNRES 1[00424-00424] [ 0]
16 _NOHI 1[00438-00438] [ 0]
17 _SPALETTE 1[00453-00453] [ 0]
18 _BOX 1[00476-00476] [ 0]
19 _SPAINT 1[00546-00546] [ 0]
20 _SCROL0 1[00555-00555] [ 0]
21 _RBLOC 1[00604-00604] [ 0]
22 _GBLOC 1[00605-00605] [ 1]
23 _BBE 1[00661-00661] [ 4]
24 _DRAW2 1[00720-00720] [ 0]
25 _PUTBACK 1[00731-00731] [ 7]
26 _EFFBACK 1[00733-00733] [ 3]
27 _SZOOM 1[00860-00860] [ 0]
28 _SFLAG 1[00861-00861] [ 2]
29 _COORD 1[00159-00159] [ 2]
30 _SPCUR 1[00224-00224] [ 1]
31 _BB 1[00420-00420] [ 3]
32 _POS 1[00482-00482] [ 2]
33 _GETBACK 1[00645-00645] [ 3]
34 _BBD 1[00661-00661] [ 1]
35 _DELBACK 1[00677-00677] [ 4]
36 _ROTATE 1[00799-00799] [ 2]
End :-)
Code:
Arg File :quatro.asc
Loading...done.
Parsing Src>
pass #1>'''''''''''''D'''''''''''''''Done.
parse for subs...
pass #2 done.
Source File : quatro.asc
Source Lines: 1237
demo has 12 gvars
demo has 7 garrays
demo has 0 labels
demo has 0 subroutines
demo has 21 statements
demo has 2 functions
Lines of Src to parse as src :1162 (75 skipped).
listing 19 gvars(7 garrays):
-------------------
Global Arrays(7):
BD(), BX(), SC(), BEST(), OK(), OMX(), OMY(),
Global Variables(12):
MX, MY, PLYR, QUIT, NUMPLAYERS, GAMEOVER, TEMP, TEMP2, LEVEL, COUNT, ARROW$, _FONT
listing 21 statements, 2 functions:
----------------------------------------------------------------
n#[t?] name args(type) lines[00000-00000]
----------------------------------------------------------------
1[S ] INIT 0 83[00042-00124]
2[S ] WHERE 0 73[00125-00197]
3[S ] CHKMVE 0 118[00198-00315]
4[S ] BUTTONS 0 42[00316-00357]
5[S ] CHK_BUTTONS 0 11[00358-00368]
6[S ] INVALID 0 22[00369-00390]
7[S ] HSLIDE 0 35[00391-00425]
8[S ] VSLIDE 0 36[00426-00461]
9[S ] CREDITS 0 28[00462-00489]
10[S ] CHECKWINNER 0 3[00490-00492]
11[S ] DEPRESS_SLIDERS 0 36[00493-00528]
12[S ] NDGAME 0 52[00529-00580]
13[S ] NW_GAME 0 56[00581-00636]
14[S ] INST 0 37[00637-00673]
15[S ] TITLE 0 81[00674-00754]
16[S ] COMPUTE 0 71[00758-00828]
17[S ] CHECKSQ 3 167[00829-00995]
(P/PX/PY)
18[S ] CHKSINGLE 2 30[01039-01068]
(PX/PY)
19[S ] MAKEMOVE 0 70[01069-01138]
20[S ] SHW_BOARD 0 24[01139-01162]
21[S ] CHK_ADVANCED 2 75[01163-01237]
(PX/PY)
----------------------------------------------------------------
n#[t?] name args(type) lines[00000-00000]
----------------------------------------------------------------
1[Fi] CHKHORIZ 3 21[00996-01016]
(P/PX/PY)
2[Fi] CHKVERT 3 22[01017-01038]
(P/PX/PY)
End :-)
Code:
Arg File :ab3ded.asc
Loading...done.
Parsing Src>
pass #1>'''''''''''''''''''''''''''DDDDDDDDDDDDDDDDDDDD'''''''''''.''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''.''''''''''''''''''''''''''''''''''''''''''.''''''''''''''''''''''''''''..Done.
parse for subs...
pass #2 done.
Source File : ab3ded.asc
Source Lines: 12666
demo has 135 gvars
demo has 104 garrays
demo has 0 labels
demo has 0 subroutines
demo has 195 statements
demo has 39 functions
Lines of Src to parse as src :12024 (642 skipped).
listing 239 gvars(104 garrays):
-------------------
Global Arrays(104):
OB$(), ECHO(), CO(), I(), SGAD(), D_INK(), GPAL(), LW(), GAD24(), SAM$(), GAD16(), GAD10(), LOCK(), OPS(), LOPS(), SPRDATA(), TELZO(), TELX(), TELZ(), CPTUL(), USED(), WB(), UWB(), BUT$(), PX(), PY(), ZO(), ZP(), WT(), ZW(), ZH(), ZC(), ZB(), UZB(), OBX(), OBZ(), ZZ(), UZH(), ZPBR(), ZRG(), ZFG(), ZWG(), WD(), ZD(), DC(), UZRG(), UZFG(), UZWG(), CPTX(), CPTY(), CPTZ(), ZCPT(), UZCPT(), RB(), FB(), VCPL(), VCPR(), LP(), RP(), ZU(), PU(), PN(), X(), Y(), D(), SOW(), PW(), CORD(), LIFTC(), WLI(), ZLI(), DMX(), DMZ(), DMY(), PCW(), SWWL(), SWP(), KEYGRAPH(), ZDPT(), ZGPT(), SGO(), DWPT(), ZLIPT(), ZDOPT(), DRT(), DLT(), LRT(), LLT(), WATH(), WABH(), ZWA(), WASP(), WAPT(), DR$(), DL$(), IACE$(), LR$(), LL$(), BSFX(), SWT(), BWT(), LSP(), LEVELTEXT$(), M_REM2(),
Global Variables(135):
MXP, MZ, MCP, TEAM, MOBJ, DEFNCOL, A$, ALTO, BSFX, CCP, CMODE, CONTP, COBJ, CP, CZ, CZ2, D1, DLOCKED, DWALL, EBX, EZONE, FB, FL, FLH, FR, F_IDCMP, LG, LLOCKED, LS, LWCHUNK, LWGW, MP, MPX, MU, MZ, M, NCPT, NDO, NL, NO, NP, NZ, NWA, OBTO, OFB, OP, OPO, OT, OZFG, OZFGS, OZRG, OZRGS, P1, P2, PAN, PANF, PBR, PBRF, PDTA, PDTAF, PERMCALC, PLX, PLY, PLZ, PLX2, PLY2, PLZ2, PZ, RB, RBO, RECPT, RFH, SC, STQ, STRTANIM, SWN, SCR_MODE, TEAM, TL, TR, TW, TXT, UPORLO, VT, VSUM, WAH, WGH, WGW, X, XL, XM, XO, XRES, XC, Y, YM, YO, YC, YRES, ZC, ZE, ZFG, ZFGS, ZGW, ZIP, ZRG, ZRGS, ZWG, ZWGC, ZWGL, KSH, DIAL1, DIAL2, SHMODE, GRIDSET, VER$, VDA$, AUTOSTAIR1, AUTOSTAIR1B, AUTOSTAIR2, AUTOSTAIR3, LINK, PALC, GLINK, GCLIP, GCHECK, GFILE$, PRE1, MPTR, LRO, LGU, O_POINT, O_CPT, CPACK$, P_PRG$
listing 195 statements, 39 functions:
----------------------------------------------------------------
n#[t?] name args(type) lines[00000-00000]
----------------------------------------------------------------
1[S ] _DO_MAIN 0 90[00120-00209]
2[S ] _IPICKBUTTON 0 11[00325-00335]
3[S ] _CHECK_TOOLS 0 57[00341-00397]
4[S ] _INIT_MSCREEN 0 308[00398-00705]
5[S ] _CLOSE_MAINSCREEN 0 14[00706-00719]
6[S ] _SET_E_PALETTE 0 32[00720-00751]
7[S ] _SET_M_PALETTE 0 5[00752-00756]
8[S ] _SHOW_MENU 0 23[00757-00779]
9[S ] _NEW_LEVEL 0 53[00780-00832]
10[S ] _END_PROGRAM 0 23[00833-00855]
11[S ] _STATISTICS 0 89[00856-00944]
12[S ] _OPT_ZONES 0 64[00945-01008]
13[S ] _OPT_POINTS 0 40[01009-01048]
14[S ] _INIT_PROGRAM 0 167[01049-01215]
15[S ] _ICONIFY 0 15[01216-01230]
16[S ] _N_SETLEVELTEXT 0 58[01234-01291]
17[S ] LK 0 3[01293-01295]
18[S ] DK 0 3[01296-01298]
19[S ] PK 0 3[01299-01301]
20[S ] _REDRAW 0 71[01311-01381]
21[S ] _OPHELP 0 41[01382-01422]
22[S ] _SHOWOBJADD 0 27[01428-01454]
23[S ] _SHOWHEIGHTS 0 58[01455-01512]
24[S ] _SHOWWALLBRIGHT 0 12[01513-01524]
25[S ] _SHOWBACKSFX 0 14[01525-01538]
26[S ] _SHOWWATER 0 5[01539-01543]
27[S ] _SHOWDEFWALL 0 3[01544-01546]
28[S ] _SHOWBRIGHTSLIDE 0 33[01547-01579]
29[S ] _SHOWDOOR 0 35[01580-01614]
30[S ] _SHOWLIFT 0 45[01615-01659]
31[S ] _SHOWDEFGFX 0 239[01660-01898]
32[S ] _SHOWDEFGRAPH 0 57[01899-01955]
33[S ] _SHOWDEFROOFGRAPH 0 25[01956-01980]
34[S ] _SHOWDEFFLOORGRAPH 0 21[01981-02001]
35[S ] _IPICKLBUTTON 0 21[02007-02027]
36[S ] _COND_DEFGFX 0 199[02029-02227]
37[S ] _COND_DEFDOOR 0 45[02228-02272]
38[S ] _COND_DEFLIFT 0 51[02273-02323]
39[S ] _COND_DEFHEIGHTS 0 71[02324-02394]
40[S ] _COND_DEFWALLBRIGHT 0 12[02395-02406]
41[S ] _COND_DEFWATER 0 10[02407-02416]
42[S ] _COND_DEFWALL 0 7[02417-02423]
43[S ] _COND_DEFBACKSFX 0 13[02424-02436]
44[S ] _COND_ADDOBJ 0 24[02437-02460]
45[S ] _COND_BRIGHTSLIDE 0 76[02461-02536]
46[S ] _COND_DEFGRAPH 0 22[02537-02558]
47[S ] _COND_DEFROOFGRAPH 0 10[02559-02568]
48[S ] _COND_DEFFLOORGRAPH 0 10[02569-02578]
49[S ] _INITDEF 0 39[02584-02622]
50[S ] _INITDEFBACKSFX 0 26[02624-02649]
51[S ] _INITOBJ 0 42[02650-02691]
52[S ] _INITDEFGRAPH 0 23[02692-02714]
53[S ] _INITDEFROOFGRAPH 0 22[02715-02736]
54[S ] _INITDEFLIFT 0 57[02737-02793]
55[S ] _INITDEFZONE 0 17[02794-02810]
56[S ] _INITDEFDOOR 0 47[02811-02857]
57[S ] _INITBRIGHTSLIDE 0 42[02858-02899]
58[S ] _INITDEFHEIGHTS 0 41[02900-02940]
59[S ] _INITWALLBRIGHT 0 16[02941-02956]
60[S ] _INITDEFWATER 0 22[02957-02978]
61[S ] _INITDEFINFO 0 49[02979-03027]
62[S ] _INITDEFWALL 0 21[03028-03048]
63[S ] _INITDEFGFX 0 15[03049-03063]
64[S ] _INITSPRITE 0 16[03064-03079]
65[S ] _TIDYDEF 0 35[03085-03119]
66[S ] _TIDYGEN2 0 8[03121-03128]
67[S ] _TIDYGEN 0 5[03129-03133]
68[S ] _TIDYDEFGRAPH 0 6[03134-03139]
69[S ] _TIDYDEFROOFGRAPH 0 4[03140-03143]
70[S ] _TIDYDEFZONE 0 9[03144-03152]
71[S ] _TIDYPLACEPLAYER 0 4[03153-03156]
72[S ] _TIDYDEFGFX 0 16[03157-03172]
73[S ] _TIDYSPRITE 0 11[03173-03183]
74[S ] _MOUSEHIT 0 39[03189-03227]
75[S ] _M_PTADD 0 35[03229-03263]
76[S ] _M_PTMOVE 0 6[03264-03269]
77[S ] _M_DEFZONE 0 108[03270-03377]
78[S ] _M_DEFWALL 0 43[03378-03420]
79[S ] _M_DEFHEIGHT 0 34[03421-03454]
80[S ] _M_DEFROOFGRAPH 0 25[03455-03479]
81[S ] _M_DEFWALLGRAPH 0 22[03480-03501]
82[S ] _M_DEFFLOORGRAPH 0 25[03502-03526]
83[S ] _M_DEFUPPERROOFGRAPH 0 25[03527-03551]
84[S ] _M_DEFUPPERWALLGRAPH 0 22[03552-03573]
85[S ] _M_DEFUPPERFLOORGRAP 0 25[03574-03598]
86[S ] _M_OBJADD 0 83[03599-03681]
87[S ] _M_OBJDEL 0 18[03682-03699]
88[S ] _M_OBJMOVE 0 17[03700-03716]
89[S ] _M_PLACEPLAYER 0 15[03717-03731]
90[S ] _M_DEFDOOR 0 65[03732-03796]
91[S ] _M_DEFLIFT 0 65[03797-03861]
92[S ] _M_DEFTELEPORT 0 20[03862-03881]
93[S ] _M_DEFUPPERBRIGHT 0 25[03882-03906]
94[S ] _M_DEFLOWERBRIGHT 0 25[03907-03931]
95[S ] _M_DEFWATERANIM 0 13[03932-03944]
96[S ] _M_DEFWALLBRIGHT 0 26[03945-03970]
97[S ] _M_CPTNEARTOZONE 0 24[03971-03994]
98[S ] _M_CPTNEARTOUPPERZON 0 24[03995-04018]
99[S ] _M_PLACECONTPT 0 15[04019-04033]
100[S ] _M_CPTMOVE 0 13[04034-04046]
101[S ] _M_CONNECTCONT 0 73[04047-04119]
102[S ] _M_DEFBACKSFX 0 8[04120-04127]
103[S ] _M_DEFGFX 0 15[04128-04142]
104[S ] _VANILLAKEY 0 12[04148-04159]
105[S ] _V_DEFZONE 0 23[04161-04183]
106[S ] _V_DEFWALL 0 23[04184-04206]
107[S ] _V_DEFWALLGRAPH 0 19[04207-04225]
108[S ] _V_DEFUPPERWALLGRAPH 0 18[04226-04243]
109[S ] _V_OBJADD 0 70[04244-04313]
110[S ] _V_PLACEPLAYER 0 9[04314-04322]
111[S ] _V_CPTNEARTOZONE 0 62[04323-04384]
112[S ] _V_CPTMOVE 0 7[04385-04391]
113[S ] _V_CONNECTCONT 0 73[04392-04464]
114[S ] _V_PLACECONTPT 0 35[04465-04499]
115[S ] _EVERY 0 9[04505-04513]
116[S ] _EVERY_SHOWWALL 0 11[04515-04525]
117[S ] _EVERY_MARKPOINT 0 12[04526-04537]
118[S ] _DUMMY 0 2[04933-04934]
119[S ] _REM_ZONE 0 3[04936-04938]
120[S ] _REM_ZONE2 0 18[04939-04956]
121[S ] _NEWZONE 0 10[04957-04966]
122[S ] _PLAY_SAMPLE 0 47[04967-05013]
123[S ] _S_PLAY_TRACK 0 7[05015-05021]
124[S ] _PLAY_TRACK 0 7[05022-05028]
125[S ] _KILL_TRACK 0 4[05029-05032]
126[S ] _SAVE_LEVEL 0 1029[05038-06066]
127[S ] _LOAD_LEVEL 0 212[06067-06278]
128[S ] _CLIP_LEVEL 0 687[06279-06965]
129[S ] _LINK_LEVEL 0 58[06966-07023]
130[S ] _MAKE_LEVEL 2 23[07024-07046]
(F$/F)
131[S ] _CHECK_LEVEL 0 131[07047-07177]
132[S ] _LOAD_LINK 0 14[07179-07192]
133[S ] _SAVE_LINK 0 14[07193-07206]
134[S ] _LOAD_DEF_LINK 0 56[07207-07262]
135[S ] _SAVE_DEF_LINK 0 10[07263-07272]
136[S ] _PACK 0 27[07298-07324]
137[S ] _ZOSHOW 2 55[07330-07384]
(Z/C)
138[S ] _OBJPUT 3 10[07385-07394]
(X/Y/C)
139[S ] _CONNECTED 3 31[07395-07425]
(A/B/P)
140[S ] _JOIN 3 15[07426-07440]
(SP/EP/C)
141[S ] _JOINCOORDS 5 7[07441-07447]
(X1/Y1/X2/Y2/C)
142[S ] HIGHCONT 0 13[07448-07460]
143[S ] PTSHOW 3 16[07461-07476]
(WX/WY/C)
144[S ] CPTPUT 3 11[07477-07487]
(WX/WY/C)
145[S ] PTCLR 2 3[07488-07490]
(WX/WY)
146[S ] _OUTLINE 0 9[07491-07499]
147[S ] _GL_OBJGFX 0 60[07590-07649]
148[S ] _GL_SETOBJFRAMES 0 215[07650-07864]
149[S ] _GL_SETVEC 0 60[07865-07924]
150[S ] _GL_SETBULLET 0 188[07925-08112]
151[S ] _GL_SETGUN 0 82[08113-08194]
152[S ] _GL_SETALIEN 0 368[08195-08562]
153[S ] _GL_SETOBJECT 0 299[08563-08861]
154[S ] _GL_SETPLAYER 0 43[08862-08904]
155[S ] _GL_SETFLOORDAM 0 67[08905-08971]
156[S ] _GL_LEVELS 0 124[08972-09095]
157[S ] _GL_LGFX 0 123[09096-09218]
158[S ] _GL_SFX 0 105[09219-09323]
159[S ] _GL_SET_ANIM 4 481[09324-09804]
(ANBAS/TYPE/T$/NRADR)
160[S ] _GL_IGETPAL 2 39[09806-09844]
(SC/DST)
161[S ] _TL_OBJFRAMECONV 0 92[09846-09937]
162[S ] _TL_CONVHQN 0 196[09938-10133]
163[S ] _TL_PACK_FRAME_DATA 0 129[10134-10262]
164[S ] _TL_LEVELINTRO 0 106[10264-10369]
165[S ] _TL_PACKFILE 0 18[10370-10387]
166[S ] _TL_DPFILE 0 18[10388-10405]
167[S ] _TL_WALL2IFF 0 46[10406-10451]
168[S ] _TL_FRAME2IFF 0 85[10452-10536]
169[S ] _TL_FIB2SAMPLE 0 51[10537-10587]
170[S ] _TL_IFF2WALL 0 80[10588-10667]
171[S ] _TL_BUILDARCHIVE 0 345[10668-11012]
172[S ] _TL_ED_CFLOOR 0 30[11015-11044]
173[S ] _TL_N_FLOOR2IFF 0 19[11068-11086]
174[S ] _TL_N_IFF2FLOOR 0 41[11110-11150]
175[S ] _TL_N_TEXT2IFF 0 35[11163-11197]
176[S ] _TL_N_IFF2TEXT 0 58[11198-11255]
177[S ] _TL_N_BACK2IFF 0 32[11256-11287]
178[S ] _TL_N_IFF2BACK 0 39[11288-11326]
179[S ] _TL_N_SAMP2FIB 0 51[11327-11377]
180[S ] _PAL2ISCREEN 0 9[11378-11386]
181[S ] _TL_BUILDGLARE 0 48[11387-11434]
182[S ] _N_MSG 2 4[11440-11443]
(N$/TXT$)
183[S ] _N_MSG2 2 28[11444-11471]
(N$/NTXT)
184[S ] _R_N_MSG 0 6[11472-11477]
185[S ] _TLINES 6 23[11532-11554]
(T1$/T2$/T3$/T4$/T5$/T6$)
186[S ] _TLINE 0 5[11555-11559]
187[S ] _WRONG 2 3[11560-11562]
(G/N)
188[S ] _ERROR 3 116[11563-11678]
(S/G/N)
189[S ] _ERRTXT 2 4[11679-11682]
(E0$/E1$)
190[S ] _SHOW_AG 0 7[11689-11695]
191[S ] _I_SAVEIFFPIC 2 97[11697-11793]
(SCR/F$)
192[S ] _ILBM_TO_BANK 2 90[11957-12046]
(W_SCR/W_BNK)
193[S ] _FREEALLITXT 0 26[12391-12416]
194[S ] _UNLOCKWINDOW 2 28[12452-12479]
(WND/REQ)
195[S ] _FREETEXTATTRIB 0 10[12654-12663]
----------------------------------------------------------------
n#[t?] name args(type) lines[00000-00000]
----------------------------------------------------------------
1[F!] _SCREEN2FLOOR 0 12[11151-11162]
2[F!] _SCR_ID_LOAD 3 132[12054-12185]
(SCRNB/FILE$/MAP)
3[F!] _ALLOCSPRDATA 2 71[12249-12319]
(BNK/BNB)
4[F$] _SELLEVEL 0 34[04631-04664]
5[F$] _S_FILE 5 54[11478-11531]
(M/T$/D$/P$/F$)
6[Fi] _IMCHECK 0 115[00210-00324]
7[Fi] MYPEEK 0 6[01302-01307]
8[Fi] _SELSFX 2 5[04543-04547]
(M/N$)
9[Fi] _SELGFX 2 5[04548-04552]
(M/N$)
10[Fi] _SELVEC 2 5[04553-04557]
(M/N$)
11[Fi] _SELOBJ 2 4[04558-04561]
(M/N$)
12[Fi] _SELOBJ2 3 5[04562-04566]
(M/AD/N$)
13[Fi] _SELBUL 2 4[04567-04570]
(M/N$)
14[Fi] _SELBUL2 3 5[04571-04575]
(M/AD/N$)
15[Fi] _SELALI 2 4[04576-04579]
(M/N$)
16[Fi] _SELALI2 3 5[04580-04584]
(M/AD/N$)
17[Fi] _SELGEN 6 45[04585-04629]
(ADR_I/NR_I/J_I/T$/M/M2)
18[Fi] _FRAMEPICK 3 102[04666-04767]
(M/OG/SV)
19[Fi] _VFRAMEPICK 3 42[04768-04809]
(M/OG/SV)
20[Fi] _OBJFRAMEPICK 3 123[04810-04932]
(M/OB/SV)
21[Fi] _LOAD 2 24[07274-07297]
(B/F$)
22[Fi] FINDNEAR 2 12[07505-07516]
(WX/WY)
23[Fi] FINDNEARZONE 3 13[07517-07529]
(Z/WX/WY)
24[Fi] _FINDNEARZONE2 3 13[07530-07542]
(Z/WX/WY)
25[Fi] FINDOBJ 2 10[07543-07552]
(WX/WY)
26[Fi] ZOGET 2 22[07553-07574]
(WX/WY)
27[Fi] FINDCONT 2 10[07575-07584]
(X/Y)
28[Fi] _TL_CALL_PAINT 0 21[11045-11065]
29[Fi] _FLOOR2SCREEN 0 23[11087-11109]
30[Fi] _SURE 2 5[11683-11687]
(T0$/T$)
31[Fi] _ILBM_FROM_BANK 3 158[11799-11956]
(W_SCR/W_BNK/W_FLGS)
32[Fi] _LOADSAM 2 56[12186-12241]
(NAME$/BNK)
33[Fi] _AMOS2STR 0 27[12321-12347]
34[Fi] _AMOS2ITXT 7 41[12349-12389]
(CE/CF/MD/X/Y/FONT/A$)
35[Fi] _LOCKWINDOW 0 30[12421-12450]
36[Fi] _REQUESTCHOICE 4 31[12481-12511]
(WND/TITLE$/BODY$/GAD$)
37[Fi] _REQUESTCHOICE_PTR 4 25[12513-12537]
(WND/TITLE/BODY/GAD)
38[Fi] _REQUESTFONT 2 58[12540-12597]
(WND/TITLE$)
39[Fi] _REQUESTSCREEN 0 54[12599-12652]
End :-)
Code:
Arg File :elfie1.asc
Loading...done.
Parsing Src>
pass #1>'''.'.'''''''''''''''''''''''''''''''''''''''..'.'DD.'DDDDD.'D.'''..DD'''''DDDDDDDD.'.'.''''.'''''''''''''''.DDDDDDD.'D.'D.'.'.'.'.'..'..''''.'....'.....'..''.''''''''''''...'''.''.'.'....''''.'..'.''....'.'.'.'....'''''..............'........................'..'.............Done.
parse for subs...
pass #2 done.
Source File : elfie1.asc
Source Lines: 5505
demo has 132 gvars
demo has 60 garrays
demo has 3 labels
demo has 0 subroutines
demo has 90 statements
demo has 9 functions
Lines of Src to parse as src :5057 (448 skipped).
listing 192 gvars(60 garrays):
-------------------
Global Arrays(60):
SL(), SL_LINK(), MAP(), OBJT(), OBJX(), OBJY(), OBJI(), OBJF(), OBJA(), OBJSL(), OBJO(), OBJO2(), OBJEN(), OBJCOUNT(), CONT(), CONX1(), CONY1(), CONX2(), CONY2(), _KILLED(), SAM(), SFXPLAYER(), WEPT(), WEPRANGE(), WEPDELAY(), WEPMOVE(), WEPJF(), WEPTYPE(), SWITCHX(), SWITCHY(), SWITCHDO(), SWITCHDOX(), SWITCHDOY(), SWITCHDOI(), SWITCHX2(), SWITCHY2(), SWITCHPRESS(), PANELPLUS(), FIRONE(), FIRFRAMES(), FIRMOVEONE(), FIRMOVEFRAMES(), TYPEOVER(), TYPEFRAMES(), TYPEANIMT(), TYPESOLID(), TYPECLIMB(), TYPEDESTROY(), EXTRAI(), EXTRAX(), EXTRAY(), EXTRAPERMI(), EXTRAPERMX(), EXTRAPERMY(), OVERX(), OVERY(), _ANIMX(), _ANIMY(), NEWX(), NEWY()
Global Variables(132):
SXBS, SYBS, OLDSCORE, OLDENERGY, OLDLIVES, MXSL, SL_HEAD, SL_FREE, RET, RETX, RETY, _MAPX, _MAPY, LASTX, LASTY, JU, JD, JL, JR, JF, JJUMP, JDUCK, JPRESS, JWEPLEFT, JWEPRIGHT, SX, SY, MXX, MXY, BS, MXBLOK, YX, YY, YI, FALLSP, SP, HGHT, WIDTH, FAC, JUMSP, MXJUM, JUM, FALL, LASTFALL, JUMFRAME, FALLFRAME, SL_GLOBAL, MXOBJ, _CLIMBONE, _CLIMBFRAMES, _CLIMBSP, _CLIMB, CRAWLONE, CRAWLFRAMES, CRAWLSP, CRAWLHGHT, CRWL, CONTACT, EIN, ZWEI, DREI, VIER, DIEING, ENERGY, MXENERGY, LIVES, MXLIVES, INVINC, INVINC_TIME, AFTERDEATH, QUIT, LEVEL, COMPLETED, MXCON, MXBAD, LEVELNEXTCOMPLETE, LEVELNEXTFAILED, POWERHEAD, SAM, SOUND, ACCEL, MXSP, WEP, DEF_WEP, DELAY, SHOT, SHOTHGHT, SHOTCRWLHGHT, REGISTERED$, REGISTEREDNO, SCORE, MXSWITCH, SWITCHTIME, MXSW, BACKTYPE, BACKCOL, SCRNY, PANELPOS, _SCROLLTYPE, _SCROLLSP, _SCROLLBACK, _SCROLLPUSH, _SCROLLSOLID, QUITSCENE, CONTROLS, _POINTSPERSEC, _CLICKX, _CLICKY, CHARSTILL, CHARSTILLFRAMES, WALKONE, WALKFRAMES, DIEONE, DIEFRAMES, FIRONE, FIRFRAMES, FIRMOVEONE, FIRMOVEFRAMES, FIRCRAWLONE, FIRCRAWLFRAMES, MXOVER, NOOVER, MXANIM, NOANIM, MXNEW, NONEW, MXEXTRA, NOEXTRA, NOEXTRAPERM, FRAME2, FRAME3, FRAME4,
listing 90 statements, 9 functions:
----------------------------------------------------------------
n#[t?] name args(type) lines[00000-00000]
----------------------------------------------------------------
1[S ] REG_INFO 0 25[00481-00505]
2[S ] _INTRO 0 18[00507-00524]
3[S ] THE_END 0 24[00526-00549]
4[S ] GAME_OVER 0 3[00551-00553]
5[S ] LEVEL_SCENE 2 32[00555-00586]
(N/BA)
6[S ] _PLAY_MUSIC 0 7[00588-00594]
7[S ] _STOP_MUSIC 0 6[00595-00600]
8[S ] _SHOW_PIC 6 63[00601-00663]
(F$/S/W/P/FI/FO)
9[S ] _SHOW_ANIM 5 43[00665-00707]
(F$/S/W/P/W2)
10[S ] _MENU0 0 87[00709-00795]
11[S ] DISK 0 28[00797-00824]
12[S ] BLOCKDATA 0 29[00825-00853]
13[S ] RESETDATA 0 70[00854-00923]
14[S ] LEVEL 0 173[00925-01097]
15[S ] MAKESCREENS 0 25[01098-01122]
16[S ] _RAINBOW 5 72[01123-01194]
(BC/BACKCOL/H/SPY/INV)
17[S ] PANEL 0 8[01196-01203]
18[S ] PANEL_LIVES 0 15[01204-01218]
19[S ] PANEL_ENERGY 0 15[01219-01233]
20[S ] PANEL_SCORE 0 16[01234-01249]
21[S ] PANEL_DEBUG 0 8[01251-01258]
22[S ] PANEL_PAUSE 0 11[01260-01270]
23[S ] SWITCHS 0 52[01272-01323]
24[S ] CONDITIONS 0 38[01325-01362]
25[S ] DIEING 0 23[01364-01386]
26[S ] KEYS 0 55[01387-01441]
27[S ] GTPLAYERIMAGES 2 241[01442-01682]
(PH/WP)
28[S ] FIRING 0 116[01683-01798]
29[S ] MOVE 0 118[01799-01916]
30[S ] FALL 0 29[01917-01945]
31[S ] JUMP 0 60[01946-02005]
32[S ] OBJECTS 0 32[02007-02038]
33[S ] OBJ_DEAD 0 48[02039-02086]
34[S ] OBJ1 0 143[02087-02229]
35[S ] OBJ2 0 33[02230-02262]
36[S ] OBJ3 0 33[02263-02295]
37[S ] OBJ4 0 162[02296-02457]
38[S ] OBJ5 0 55[02458-02512]
39[S ] OBJ6 0 144[02513-02656]
40[S ] OBJ7 0 33[02657-02689]
41[S ] OBJ8 0 33[02690-02722]
42[S ] OBJ9 0 144[02723-02866]
43[S ] OBJ10 0 144[02867-03010]
44[S ] OBJ11 0 144[03011-03154]
45[S ] OBJ12 0 34[03155-03188]
46[S ] OBJ13 0 170[03189-03358]
47[S ] OBJ14 0 232[03359-03590]
48[S ] OBJ15 0 71[03591-03661]
49[S ] OBJ16 0 215[03662-03876]
50[S ] OBJ17 0 128[03877-04004]
51[S ] OBJ18 0 148[04005-04152]
52[S ] DEL_OBJ 0 7[04154-04160]
53[S ] NEW_OBJ 6 23[04161-04183]
(X/Y/T/F/O/O2)
54[S ] SAM 5 80[04184-04263]
(SN/VC/FREQ/X/Y)
55[S ] HIT 0 9[04264-04272]
56[S ] SL_ADD 0 11[04274-04284]
57[S ] SL_DEL 0 21[04285-04305]
58[S ] SL_CHECK 0 32[04306-04337]
59[S ] SL_CHECK_ONE 0 24[04338-04361]
60[S ] SEE 4 35[04363-04397]
(X1/Y1/X2/Y2)
61[S ] NEWEXTRAPERM 3 9[04399-04407]
(X/Y/I)
62[S ] EXTRAPERM 0 8[04408-04415]
63[S ] NEWEXTRA 3 9[04416-04424]
(X/Y/I)
64[S ] EXTRA 0 10[04425-04434]
65[S ] NEWANIM 2 22[04435-04456]
(X/Y)
66[S ] _ANIMBLOKS 0 33[04457-04489]
67[S ] NEWOVER 2 22[04490-04511]
(X/Y)
68[S ] OVERBLOKS 0 14[04512-04525]
69[S ] NEWBLOK 3 21[04526-04546]
(X/Y/I)
70[S ] NEWBLOKS 0 15[04547-04561]
71[S ] BLOK 3 6[04562-04567]
(I/X/Y)
72[S ] DRWBOBS 0 32[04569-04600]
73[S ] DRWSCREEN 0 47[04601-04647]
74[S ] DRWBOBSWITHOUTSCREEN 0 18[04648-04665]
75[S ] MOVESCREEN 0 52[04666-04717]
76[S ] DRWLEFT 0 15[04718-04732]
77[S ] DRWRIGHT 0 15[04733-04747]
78[S ] DRWTOP 0 15[04748-04762]
79[S ] DRWBOTTOM 0 15[04763-04777]
80[S ] _SCROLLING 0 45[04778-04822]
81[S ] DRW 0 32[04823-04854]
82[S ] _LOAD 3 24[04856-04879]
(FILE$/BANK/OPEN)
83[S ] _LOADIFF 2 21[04880-04900]
(FILE$/_SCREEN)
84[S ] HISCORE 0 83[04937-05019]
85[S ] HISCOREPANEL 3 102[05054-05155]
(MYSCORE/MYLEV/NPLAYER$)
86[S ] LOHSCORE 0 45[05183-05227]
87[S ] SAVHSCORE 0 32[05229-05260]
88[S ] DEFHSCORE 0 26[05262-05287]
89[S ] CHARMATRIX 6 38[05320-05357]
(CHARS$/YLINS/STX/STY/XFAC/YFAC)
90[S ] MATRIXBOX 8 19[05451-05469]
(J/CLMS/STX/STY/XFAC/YFAC/C/FLG)
----------------------------------------------------------------
n#[t?] name args(type) lines[00000-00000]
----------------------------------------------------------------
1[F$] LSETSTRING 3 9[05021-05029]
(ISTRING$/FSTRING$/NUM)
2[F$] RSETSTRING 3 8[05030-05037]
(ISTRING$/FSTRING$/NUM)
3[F$] EATENDCHARS 2 15[05038-05052]
(ISTRING$/FSTRING$)
4[F$] TENCODE 2 15[05289-05303]
(IN$/CODE)
5[F$] TDECODE 2 14[05305-05318]
(IN$/CODE)
6[F$] MATRIXINPUT 10 91[05359-05449]
(CHARS$/YLINS/STX/STY/XFAC/YFAC/J/XP/YP/OUT$)
7[Fi] TRAINER 0 31[04904-04934]
8[Fi] SRTHSCORE 3 25[05157-05181]
(MYSCORE/MYLEV/NPLAYER$)
9[Fi] DISKCHECK 0 34[05471-05504]
listing 3 labels:
n# name line[00000] Calls[000]
------------------------------------------
1 ALLAGAIN [00344][ 3]
2 BEGIN [00372][ 1]
3 MAINLOOP [00406][ 0]
End :-)
Interessant wird es natürlich später, wenn ich die Src-Zeilen parse.
EXTENSION und SCREEN sind da Kandidaten.
Ersten kann ich mit Tabellen abhandeln, zweiten , nun, das erfordert IQ.